![]() For now it will be a single player game that utilizes all of the Generation 1 Pokemon cards.īesides the card-based battle system it will also feature a time/calender system. It will be a RPG where you will play as a kid for from 1999-2000. So after giving it much thought I've decided to make a Pokemon TCG game. I suppose either of those ideas or the tcg game could be created using my own "monsters", it would allow me more creative freedom like having a mature theme to the monster collecting game (like finishers that show gruesome kill animations, much darker theme of monsters) but I would need artists to help me in graphics because I am hopeless in that sense. The battle-system would be slower like in the n64 version to allow for more strategy to take place. I also had an idea for a game when I play Super Smash Bros, which was having a Pokemon game but with an Side-scroll Action Battle System. It was much better than the Pokemon Board game that was released. Once you beat the elite 4 you were awarded with Mewtwo and you battled the other players, if you won you won the game. It was basically Pokemon, you start with a starter, go around the board catching Pokemon, battling trainers and your rivals (other players), get gym badges and than beat the elite four. The first is a Pokemon board game I made when I was younger. I do have a few ideas that I have been tossing up between. ![]() What I do well is see things as systems, ever since I was young I was always looking out how things worked individually and part of a system.
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